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Architecture meets AI
functionality & a r t adopt - d e v e l o p - advance
  • Nota bene: Architecture meets AI — production systems, infrastructure, and intelligent automation
  • 27+ years professional · 739k+ Docker pulls · 795+ GitHub stars (Redis UI) · 2,047+ GitHub stars (OneNote)
  • Explore my open-source work on GitHub and my product portfolio on Corifeus.
  • Software architecture, DevOps, and AI-integrated web systems tailored to business needs.
  • 2026 - My work is now use-case driven: select the stack that fits the problem, then deliver the system reliably. AI coding assistants accelerate implementation under my supervision, while 40+ years of polyglot experience let me validate the output across Pascal, Assembly, C/C++, Java, .NET, PHP, JavaScript/TypeScript, Python, and more. Recent proof: P3X Meet Assistant SaaS, delivered on Python/FastAPI with production transcription, billing, summaries, decisions, action items, translation, and searchable meeting Q&A. My direct work stays focused on architecture, server operations, integration review, CSS/UX refinement, and turning business requirements into precise implementation prompts.
  • 2025 - Adopted an AI-orchestrated delivery model: Claude Code and OpenAI Codex speed up implementation while I retain ownership of architecture, infrastructure automation, server operations, integration, and final quality.
  • 2023 - Integrated AI copilots (ChatGPT, OpenAI Codex, Claude) into daily delivery for design exploration, code generation and review, test scaffolding, documentation, and rapid prototyping.
  • 2016 - Continued as an independent hands-on software architect, full-stack developer, and DevOps engineer for production web systems.
  • 2010 - 2015 I served GoSignMeUp as a dedicated long-term architect and senior engineer for their class-management platform.
  • 2005 - 2010 I worked with Epam, Microsoft, and enterprise clients in Hungary after returning from Los Angeles.
  • 1999 - 2005 I was based in Los Angeles, delivering web and desktop systems as a contractor with PHP, Java, .NET, and related technologies.
  • 1998 At university, I began building websites with HTML.
  • 1996 The internet became accessible in Balassagyarmat, Hungary.
  • 1992 I began programming on PC around the time Doom was released. I started with an Amoeba game, then Othello in Pascal, then progressed to a 3D modeller and demoscene animation code.
  • 1988 I received an Amiga 500 from my father. At age 10, I began programming in BASIC and learning Assembly on a Motorola 68000 CPU, focusing on graphical applications and demo scene development.
  • 1986 My mother gifted me a Commodore Plus/4. I began exploring Assembly and reverse engineering, while deepening my BASIC skills through programming books.
  • 1984 Together with a close friend, we started programming on a Sinclair ZX81 using BASIC.
  • 1978 I was born on the 8th of December in Balassagyarmat.